Overriding Unwanted Behaviors Training Description
This is a 3 Part series. Each Part costs $180. Description and registration is below.
With this training, we will “classically condition” the dog in order to change his “mindset.” We want to develop a “punch” into the effort your dog brings to the work. “Punching it” is not about speed. It is all about focus, staying on task, about confidence, about willingness-to-try, about that dog’s problem-solving, all with energy and gusto.
So, how will we get your dog to "punch it?" By following the step-by-step system in this Training Program, we will make the dog feel successful and excited about the work which, hopefully, will become the “new mindset” that your dog will bring to all of his training. In short, we want to “classically condition” into our dogs the idea that "The Game of K9 Nose Work” is valuable to them so that they are willing to play that game with energy and excitement.
For this program to be successful, you will need to stay training at each step, including the first step, until you dog is “punching it.” And, once your dog is “punching it,” then you will need to monitor your dog’s focus and engagement throughout this training. But, it can be done so let’s get started!
Part 1 - “Animated Helper and Repetitive Drills”
During the first six weeks, you will use an animated helper throughout a series of repetitive drills. The animated helper must excite and entice the dog. In doing so, we are making the act of hunting and going to source more exciting and satiating to the dog than performing the “unwanted behaviors.” Eventually, this change in “mindset” and the shift in expectations will spill over into his other searching over time.
Part 2 - “Fading The Animated Helper”
In the next six weeks, you will be “fading” your animated helper so that he is no longer moving and calling in a way geared to excite and engage your dog. This requires your dog to stay focused and to more actively hunt for the large scented tins.
Part 3 - “Hunting in The Absence of Visual and Auditory Cues”
In the last stage of this training program, the dog should be internally focused and excited about doing the work. Therefore, we will no longer use an animated helper during the last four weeks. Instead, we are going to ask your dog to “hunt” in the absence of visual and auditory cues, with the exception that the large scented tins that you will be using will remain visual to your dog
With this training, we will “classically condition” the dog in order to change his “mindset.” We want to develop a “punch” into the effort your dog brings to the work. “Punching it” is not about speed. It is all about focus, staying on task, about confidence, about willingness-to-try, about that dog’s problem-solving, all with energy and gusto.
So, how will we get your dog to "punch it?" By following the step-by-step system in this Training Program, we will make the dog feel successful and excited about the work which, hopefully, will become the “new mindset” that your dog will bring to all of his training. In short, we want to “classically condition” into our dogs the idea that "The Game of K9 Nose Work” is valuable to them so that they are willing to play that game with energy and excitement.
For this program to be successful, you will need to stay training at each step, including the first step, until you dog is “punching it.” And, once your dog is “punching it,” then you will need to monitor your dog’s focus and engagement throughout this training. But, it can be done so let’s get started!
Part 1 - “Animated Helper and Repetitive Drills”
During the first six weeks, you will use an animated helper throughout a series of repetitive drills. The animated helper must excite and entice the dog. In doing so, we are making the act of hunting and going to source more exciting and satiating to the dog than performing the “unwanted behaviors.” Eventually, this change in “mindset” and the shift in expectations will spill over into his other searching over time.
Part 2 - “Fading The Animated Helper”
In the next six weeks, you will be “fading” your animated helper so that he is no longer moving and calling in a way geared to excite and engage your dog. This requires your dog to stay focused and to more actively hunt for the large scented tins.
Part 3 - “Hunting in The Absence of Visual and Auditory Cues”
In the last stage of this training program, the dog should be internally focused and excited about doing the work. Therefore, we will no longer use an animated helper during the last four weeks. Instead, we are going to ask your dog to “hunt” in the absence of visual and auditory cues, with the exception that the large scented tins that you will be using will remain visual to your dog